tag:blogger.com,1999:blog-3569881459810633102.post3512207573504917775..comments2023-10-15T04:12:51.309-04:00Comments on The Oakstout: The ClarificationOakstouthttp://www.blogger.com/profile/18338018420187011141noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-3569881459810633102.post-25550510857603165722008-08-08T10:36:00.000-04:002008-08-08T10:36:00.000-04:00I agree that the hype can be dangerous. I agree th...I agree that the hype can be dangerous. I agree that it often doesn't serve the game well, and there's a backlash possible. AoC is a great example.<BR/><BR/>That said, I've played WAR, and I'm still excited. You can click back to May in my blog and see how I felt about the AoC beta. WAR's quite different, in my opinion. I think it has a much higher chance for success.<BR/><BR/>But that doesn't invalidate your point! Marketing should be reality-based, but I suppose that wouldn't be quite a profitable in the short term. In the long term, I think some restraint and honesty would beneft a company, but that's just so not the way business is done, unfortunately.<BR/><BR/>Part of the feeding frenzy has to do with the fact that we still only see a handful of big releases a year, into a market that's starving for new content, either from their existing game or a new game. That doesn't help the situation.Anonymousnoreply@blogger.com