Monday, August 11, 2008
The Tome of Knowledge
Today I unearthed the Tome of Knowledge and let me tell you, it was an incredible discovery. I've been reading blogs for months now gaining small bits of information about WAR, just to see if I would really be interested in it. I've learned about all the different careers, the different races and even the different ways RvR will be implemented in the game. But nothing compares to what this small object can do to entice people to play WAR.
The Tome of Knowledge in short keeps track of EVERYTHING. Everything you click, every mob you kill, how many times you die, how many times you've used a spell, and much, much, more. It is a repository of all knowledge your character gains throughout the game. This knowledge is displayed as flavor enriched text which helps tell the story of your character in the Age of Reckoning, which is the backdrop for the game.
I view the concept as a hybrid of different ideas, like the collection quests in EQ2, the title system in Lotro and even the achievement rewards from Microsoft's Xbox live system. When you unlock a certain piece of knowledge, you'll gain some extra experience for the discovery and then the book may provide you with clues to other objectives that will help you earn even more experience or point you in the direction of more unlock-able items.
It's a game in and of itself.
I can see myself becoming obsessed with unlocking tons of stuff. But as you do it, you learn not only about your character's background history thru the flavored text, but also how you play the game. It keeps track of all the things you do with the keyboard, how you click, and how you move your character and you can open up achievements or titles just from that alone. This to me is the most innovative part of WAR and I'm just now hearing about it? This is a gem of an idea and more people should know about it. lol
Well, I'm just glad I discovered it today and will do all I can to get as much information to my readers about this awesome aspect of WAR.