Monday, October 26, 2009
The Guild Hall
Well, as mention some time back, I decided that the only way I was going to progress any further in WoW with my Tankadin, was to find a decent raiding guild. My first attempt at this endeavor failed terribly, so I went back to my old friends only guild to hang out and figure out what my next plan of advancement would be.
As stated in a previous post, I got invited, by someone I had met in game, to come raiding with his guild. Sure, I was a PuG, but I'd always had fun doing dungeons and such with this fellow, so I figured, I'd give raiding a try. It was a great success. Everyone liked my gear and was impressed that I had managed to get a good bit of it from badges and heroic dungeon crawls. They invited me full time into their guild. I accept after chatting with my friends and making sure that the new guild didn't raid on the night my friends and I would be hanging out together. One thing I learned from the previous experience, don't turn you back on friends, or burn any bridges. Because when you run away from home, you might end up coming back to stay when things get rough.
The new guild had not issues with me taking Wednesday night to hang with friends, as long as I didn't run any 25 man content, which, as I think I stated before, we are very very far from doing. So, I said yes and became a member of Tsunami on the Darkspear server.
Now, so far things have been, well, fantastic. I did some research, by watching videos on tankspot.com, for the raids we had planned, mostly 25 man Trial of the crusader and 25 man Onyxia. I made sure everyone of importance understood that it would be a learning curve for me, only because I hadn't seen the fights in person. Videos and strategies are fine, but if you've never been in a fight, you really don't know how you will react till your there. I just wanted them to know that I would probably screw up or be slow doing things required of me, but that if they were patient, I'd get it learned and we should excel from that point forward.
They did explain as much as they could, and with the assistance of the guild's main tank, a very nice Death Knight, I managed to get pretty far. We got most of the 25 man ToC done in one night and the next raid night we did 25 man Onyxia with out so much as a wipe. We then traveled into 10 man Ulduuar so we could get badges and gear for some who had just leveled up their alts. I've also son, 10 man Onyxia and 10 man Trial of Crusader and finished them as well. The loot system for the guild is via council. Now some would argue that a loot council is a bad thing, and normally, I would agree. Basically, a number of officer see what the loot items are, then they ask those who can use the item to link their current item to see if the gear is worth replacing. If so, they will either award it directly to the person needing the upgrade the most or make them roll for the item if its a upgrade for both.
The problem arises when people, who have played together for a very long time, tend to reward items to friends over strangers in the guild. Or in some odd cases if a friend of someone they dislike needs the item they'll reward it to someone else just to spite them. This does happen. Emotions can run high when it comes to the all mighty purple item that everyone must covet.
But in the case of this particular guild, they reward the item to the person who needs the item the most, because they understand that if they as a group want to advance, their members must have the right gear to do so. Since most of the tanks in the guild currently have fantastic gear, because they've been raiding end game content much longer than I have, they graciously pass on the gear so that I can upgrade and become a better guild tank. What this means is I've been getting really wonderful loot. I've gotten probably 4 or 5 pieces since I stated raiding with them 2 weeks ago. They aren't stingy with the gear at all.
Another great thing is they don't chastise people too harshly for making a mistake. The guild leader has been known to call out people who do start passing the blame around when a boss fight fails or things just don't go well and the raid wipes. The atmosphere is very casual, but yet business like. You have to be on your game, but if you make a mistake, no one remembers that, they only applaud you when things are done right. I've made mistakes I'm sure, but they are quicker to point out when I do something right as opposed to most other guilds I've raiding with who won't explain the fights and start yelling at you if you do something wrong. How can people expect others to stay in a guild very long when they have an off day and people are yelling at them? Its a game, not work or life threatening. There is no need to beat people up for making a mistake that they are pretty well aware of in the first place, because they made it. I'm sure they aren't jumping up and down, proud of themselves for wiping an entire raid of 25 people. Instead they probably feel bad and don't need any further pressure from a bunch of know it all's who just want someone to point the finger at and yell. It doesn't bolster any extra self confidence to do it right the second time, I can tell you.
Anyway, I'm having a blast. They are a super bunch of people who are more interested in finishing a dungeon for the bragging rights as opposed to getting tons of loot and badges for themselves. They just want to have fun and be competitive, which I greatly appreciate.
The problem is all this raiding and fun is making me miss a lot of sleep, especially since Borderlands has come out and I'm spending a lot of much needed sleep time playing it late into the morning hours.
Well, I'll speak more on this other great game in another post.
Look, if your unhappy with your current guild and think that all raiding guilds are the same, well don't. They aren't all the same and I'm sure you'll find a great fit eventually as well. Course, it took me 2 years of looking to finally find one that I'm hoping will last longer than the 2 years it took to find them.