
World of Warcraft is now a very broken game.
I came to this conclusion when I discovered that no one spends any decent amount of time in the old world. I know someone that uses the Recruit A Friend program, which is Blizzard's form of mentoring, to help level up a friend and new player to WoW. The new recruit started 3 weeks ago, has played very sparsely and is already level 41. He has yet to do one instance, because he out levels them so quickly. Personally, I feel he is missing out on some of the best content in the game and all because Blizzard wants to sell boxes.
Players often complain that games don't have a way to help recruit friends into the game. Eq2 has the mentoring system, CoH has the side kick program, both of which don't increase the experience structure for the new player. It either brings the character's levels down or up to that of the other party member, making it more challenging and fun.
How can you enjoy anything if your whipping past it all at neck break speeds?
Speaking of break neck speeds, what's worse is you don't even have to travel by foot anymore? With the R.A.F program, the experienced player can port his new recruit around the globe to all the flight points in a matter of days. Where is the feeling of accomplishment there? I remember running all the way to Stonetalon just to get that alliance flight point for the first time. Sure it was a task to avoid mobs and horde, but it was also fun and something I was proud of doing. We even took a small team of people just incase the opportunity to gank appeared. Now, it's done in a few seconds, where is the sport in that?
Blizzard, doesn't want new players hanging out in their old, dusty world. They want them to purchase WoTLK and play in Northrend. These new players level quickly, get to end game, but lack the skills necessary to raid or do instances. They won't find a good fit. They'll get frustrated and leave the game, because they don't understand how it's all done.
I'm sure that I'm blowing that completely out of proportion, but how many times have people gotten into PuGs and found people lacking in the basic skills necessary to participate in the dungeon? Last night, I wanted to level up my enchanting, so I asked a paladin, who had run by me, if he wanted some free enchants. After finally being able to communicate this to him, he failed to understand how to put a bound item into a trade window for enchanting. After 5 minutes of trying to help him figure it out and him still failing, I gave up, ungrouped and continued my questing.
Was that an example of someone leveling too fast to understand the complexities of the game, or someone that leveled his character the E-Bay way? I have no clue, but either way, there is a gimped Paladin on the Darkspear server and heaven help the group that needs him to tank or heal.
I'm not against easy, but just laying down and letting players romp and stomp over old content is pretty sad. It says we have no respect for what our developers did in the early years, just have your way with us, because we need the box sales. Let us be your fifteen dollar whore.




